Blizzard is warning World of Warcraft Classic players that, if enrollment holds as it is, one of its realms would face “login queues in excess of 10,000 players … and possibly much higher than that.” WoW Classic doesn’t launch until Aug. 27, a week from Tuesday, but last week Blizzard started opening up the game for character name reservations. Based on the activity they’ve seen, “the Herod realm is looking to be massively overpopulated,” community manager Kaivax wrote.
To remedy this problem, Blizzard is suggesting that some World of Warcraft Classic players scoot over to the Stalagg realm which was opened up not long ago. “We recently opened up the Stalagg realm, and we urge players on Herod to consider moving there,” Blizzard said. “There are a lot of players currently on Herod and we want Stalagg to fill up before we open any new PvP realms. This is so that player population is spread as evenly as possible before launch, in order to provide the best play experience.”
Intriguingly, Jordan mentions at one point in the blog post that a Medium server today is already more active than the most populated realms back in 2006, a time many World of Warcraft fans consider to be the game’s golden age. If anything, today’s news is a strong and welcome sign of a robust community coming to World of Warcraft Classic. Let’s just hope Blizzard has this overpopulation problem under control by the time layering is turned off before Phase 2.
While no one can say for sure whether or not WoW: Classic will be the success Blizzard fans hope, it is clear that leading up to the release anticipation over the title is reaching all-time highs. Then again, reserving a character name is very different than leveling a character from levels 1-60 and subsequently completing all of WoW: Classic’s end game content. Stay tuned to 5mmo.com and we will be the first one to inform you all the latest. Besides, our website also offer Cheap World of Warcraft Classic Mounts for players.
Blizzard announced WoW Classic in 2017 as a way for players to return to the simpler, jankier days of early World of Warcraft. It was a response to a common sentiment expressed by long-time players that the game had somehow gotten worse as its rough edges were sanded off and it was made more appealing to a wider audience. The throwback servers are officially set to go online in August, but a small group of players has started playing a beta version this week, and they’re learning that nostalgia may have skewed their perceptions of WoW’s early days.
When Blizzard first announced release of World of Warcraft Classic, it brought about excitement in the MMO community. For the older players, WoW Classic serves as a possible nostalgic trip as the game is a recreation of the original World of Warcraft launched in 2006. This was a simpler time for many players who had yet to experience the impact of expansions. For the new players, it provides an opportunity to experience what the older players were always talking about.
A lot has happened in World of Warcraft in the fifteen years since it originally launched, and over that time we’ve come to expect certain things, not just in WoW, but in games in general. As players explore Azeroth as it existed back in 2006 during the WoW Classic beta, they’re reporting bugs – but in many cases, these ‘bugs’ are really just features that are working as intended.
Blizzard has put out a ‘not a bug’ list that covers many commonly-reported features that seem strange to players, such as players and NPCs that are feared running faster, and quest objectives not being tracked on the map or minimap. Respawn rates for creatures is much slower than it is in Battle for Azeroth, and this is intentional – it reflects the respawn rate in the World of Warcraft version 1.12. Rvgm.com provides you inexpensive World of Warcraft Classic Gold, such as WOW Classic Gold and World Of Warcraft Gold. Enjoy the fast delivery of items at reasonable price.