Blizzard announced WoW Classic in 2017 as a way for players to return to the simpler, jankier days of early World of Warcraft. It was a response to a common sentiment expressed by long-time players that the game had somehow gotten worse as its rough edges were sanded off and it was made more appealing to a wider audience. The throwback servers are officially set to go online in August, but a small group of players has started playing a beta version this week, and they’re learning that nostalgia may have skewed their perceptions of WoW’s early days.
When Blizzard first announced release of World of Warcraft Classic, it brought about excitement in the MMO community. For the older players, WoW Classic serves as a possible nostalgic trip as the game is a recreation of the original World of Warcraft launched in 2006. This was a simpler time for many players who had yet to experience the impact of expansions. For the new players, it provides an opportunity to experience what the older players were always talking about.
A lot has happened in World of Warcraft in the fifteen years since it originally launched, and over that time we’ve come to expect certain things, not just in WoW, but in games in general. As players explore Azeroth as it existed back in 2006 during the WoW Classic beta, they’re reporting bugs – but in many cases, these ‘bugs’ are really just features that are working as intended.
Blizzard has put out a ‘not a bug’ list that covers many commonly-reported features that seem strange to players, such as players and NPCs that are feared running faster, and quest objectives not being tracked on the map or minimap. Respawn rates for creatures is much slower than it is in Battle for Azeroth, and this is intentional – it reflects the respawn rate in the World of Warcraft version 1.12. Rvgm.com provides you inexpensive World of Warcraft Classic Gold, such as WOW Classic Gold and World Of Warcraft Gold. Enjoy the fast delivery of items at reasonable price.